Showing posts with label cards. Show all posts
Showing posts with label cards. Show all posts
Thursday, 15 December 2016
Best Arena 4 Deck Cards Strategy Clash Royale
Best Arena 4 Deck Cards Strategy Clash Royale
Today I want to show you a stunning Arena 1 Deck from kealaking, which successfully helped me push from Arena 1 to Arena 4! Although this is a super easy-to-use Deck but it is also very very powerful. You should give it a try my friends!

At starting, just wait for the opponent to make a move and start countering his attacks. If your Elixir bar is about to hit 10, drop the Archers or Spear Goblins right on the bridge so they can deal a little damage to the enemy Crown Towers.
If you dont have either of them, place the Musketeer/Giant or Baby Dragon behind your Crown Tower and prepare for the battle. If you want to attack first, you can combine the first troop with other unites once its on the bridge. Thats a 15 Elixir push and not easy to counter.
Dont forget to constantly keep track on your opponent Cards, you will know his weakness
Arena 4 Deck:
- Giant: Extremely useful for both attacking and defending, he can sink a lot of damage.
- Archers: Nice ranged troops with decent damage. You can replace them with Spear Goblins. Just use the higher level card.
- Skeleton Army: Good to slow down the enemy troops and take down the opponent tankers. If the opponent doesnt many AoE cards, they are also very helpful in offense.
- Arrows: Definitely this is one of the most useful cards in Clash Royale, which helps you clear all low HP cards within seconds.
- Fireball: Can be used to take town priority targets. Sometimes, you can use it to damage the enemy Barbarians.
- Goblins: You can use these little guys to distract the enemy troops. You can also replace them with Spear Goblins.
- Musketeer: Good damage! She can deal a lot of damage when gets coupled with the Giant.
- Baby Dragon: Very useful since he can deal nice AoE damage and has a decent HP
Arena 4 Strategy:
This deck highly relies on the good Elixir efficiency. Just try to defend the enemy high Elixir attacks with your low Elixir cards (positive Elixir trades). After couples of attacks, you will have more Elixir than him and be ready to launch a massive counter attack.At starting, just wait for the opponent to make a move and start countering his attacks. If your Elixir bar is about to hit 10, drop the Archers or Spear Goblins right on the bridge so they can deal a little damage to the enemy Crown Towers.
If you dont have either of them, place the Musketeer/Giant or Baby Dragon behind your Crown Tower and prepare for the battle. If you want to attack first, you can combine the first troop with other unites once its on the bridge. Thats a 15 Elixir push and not easy to counter.
Dont forget to constantly keep track on your opponent Cards, you will know his weakness
Available link for download
Sunday, 6 November 2016
Best Arena 6 Deck Without Epic Cards Clash Royale
Best Arena 6 Deck Without Epic Cards Clash Royale
Are you looking for a best Clash Royale Arena 4 Deck which doesnt require any Epic card? Today i have 2400 is going to show you another free to play deck which successfully helped him push to 2500+ trophies.

You definitely can use this deck If you dont have the Elixir Collector. Just replace it with the Tombstone, Musketeer, Wizard, Baby Dragon or Valkyrie and it will work pretty well.
Best Arena 6 Deck Without Epic Cards
Average Elixir Cost: 3.9
You definitely can use this deck If you dont have the Elixir Collector. Just replace it with the Tombstone, Musketeer, Wizard, Baby Dragon or Valkyrie and it will work pretty well.
The Use of Cards
- Archers: They are very flexible for dealing with a lot of cards in game, especially when they get slightly buffed after the update. They can deal most flying cards and cant be easily killed by small ground troops.
- Arrows: Arrows is one of the most useful cards in game. It is extremely effective against units which counter your Giant such as Minion Horde, Skeleton Army, Goblins,
- Barbarians: On defense, Barbarians are extremely effective against Hog Rider, Prince and tankers such as Giant Skeleton, Giant, They can also deal a lot of damage on offense when you launch a counter attack with them.
- Bomber: At here, most players would ask Why not Wizard?. Yes, they can do the same job and Wizard can even take out air troops. You can use which one you like. If your Wizard is above level 4, just use him instead of Bomber level 5. I would like to use Bomber because he is cheap and somehow fits the style of this deck (cheap).
- Spear Goblins: They are the jack of all trades. They deal damage quickly, are perfect at distracting units and extremely cheap.
- Minion Horde: They can deal a ton of damage to everything. Minion Horde is one of the main defensive units against tankers in this deck. Hog Rider, Balloon, Giant, will not be a big deal at all when you have this card on your hand.
- Giant: (Recommend level 5 at 2000+ trophies) is the main tanker of this deck. He can soak a lot of damage and help your support troops push to the opponents tower. Why not P.E.K.K.A or Golem? Because Giant is much cheaper than other ones and you easily launch a counter push from the bridge with immediate support troops. Sometimes you can use him on defense as well to deal with Wizard, Baby Dragon, Prince,
- Elixir Collector: (Recommend level 5 at 2000+ trophies): This is the most effective card you can use to generate Elixir for both offense and defense. I usually place Elixir Collector at the middle of my side to distract enemy troops and protect my Towers.
Available link for download
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